|Greetings and welcome to SIGIL! |
The site is still under heavy construction and is subject to change and continuous updates, please bear with us!
SIGIL is a group of heroes operating out of the Game "DC Universe online" and is a Nemesis League to the infamous Villain League, The Network.
A privately funded League of heroes. Some super-powered, some with
nothing more than the dream to make the world a better and safer place.
SIGIL is an organization of self governed Heroes who train and socialize
together, forming contacts and working relationships. The agenda of the
organization is to prevent crime or super-powered villains from
plaguing Metropolis City and the World!
- SIGIL was started by members of the Freedom Reserve, a sub heroic group associated with Freedom Force, who's own origins predate the founding of the international police
force. This organization was originally funded by the U.N. covertly. The
official support was lost int he 80's however, and the U.N. focused on
its own internal organizations.
SIGIL began with several heroes originally associated with The Freedom Force, specifically with the ALLY task force. The Freedom Force was subject to international treaty of the U.N. and could only operate
within the boundaries of associated governments. Legally... A handful of
like-minded heroes, who started out protecting the world together, made
the fateful decision that everyone around the globe deserved champions
to ensure their way of life and the pursuit of happiness. They secretly
began to meet, and coordinate strategies and strike teams to 'step
beyond the borders' and fight dangers in territories not protected by the Freedom Force. When the challenges they faced grew, so did the need for a community to
fallback on, a base to plan from, a place from which they could
mobilize. These Super-powered beings learned to put their faith in the
modern man, who too, took up the mantle of responsibility to change
their world. Ordinary Citizens displayed uncanny reserve to lend a
helping hand, and through a collaborative effort, supported the heroes
in their fight. Where they could not battle super-powered threats, they
could plan and develop strategies, could invent new equipment and tools,
they could assist in a communications and travel network that would
encompass the Earth. Slowly SIGIL became an organization that got
results, but maintained a low profile.
They fought side by side, the 'mighty', and the unlikely,
'ordinary' heroes of tomorrow, facing obstacles, and challenges they
never thought they could overcome individually. They unified under the
common goal of preventing mankind from falling into chaos and darkness.
SIGIL nominated the heroes they had faith in to lead them in the
endeavor to protect mankind, and all sentients who sought peace. They
vowed together to face whatever challenges and hardships to secure that
basic right to the peoples of the world.
The Path of Invention
The research & development department of the organization, some
of which is operated by privately contracted civilians who for their own
protection would like to remain anonymous, as well as many of the
inventive heroes themselves. In addition, they operate directly with the
training component of the organization, helping to prepare new heroes
with skills and equipment to better survive the dangerous world they
will be facing. They are directly responsible for many of the amazing
technological advances of the organization and even some of the
technological advancements of STAR industries, as SIGIL fully supports shared information and resources with the U.N.
Unfortunately this policy is not always shared by the leaders of the
U.N. or by the heads of STAR industries. Regardless, the Heroes and civilians part of the Path, are diligent and
insightful in their endeavors to provide the best to the organization.
The security and public relations department of the Organization, is
composed of Established Heroes, men and women who by the sweat of their
endeavors, have proven themselves saviors to the peoples of the World.
The program is a security firm, tasking out members to assist Watchtower, STAR industries,
and many other organizations dedicated to protecting peoples around the
globe. The Prime also function as a charity and goodwill organization.
Their work is looked upon greatly by the media, and the charitable acts
performed by the group counteracts most questionable press they ever
Quite often members of the Prime are deployed from "Rapid
Response" teams to major locales across the globe, to help thwart
threats wherever they may loom. It is not unheard of for experienced
members within SIGIL to actually deploy to other worlds!
The Teen League
The Teen League was indoctrined later into SIGIL's existence. It came
about when several younger heroes simply would not listen to the reason
of elder heroes, and hang-up the mantle. They like their senior's could
not stand by and leave the fighting to a few, and boldly refused to be
told they were too young, or too inexperienced, and fought on. The
League took them in and developed a rigorous training program, tutoring
the youth's in combat tactics, criminal research, and profiling, and
dozens of martial arts styles. The Teen League has since proven very
useful and talented, able to mobilize quickly and willing to prove
themselves to the Prime, by accepting less dangerous or complicated
Of all the Organizations within SIGIL, it is the Teen league that
has the most "Presence", often looked to with great favor and even
minor celebrity status among the citizens of Metropolis City! Many of the youths within the League enjoy this attention, and work hard to portray a strong and attractive public image.